Friday, April 16, 2010

Last Post for Lab B


This week:


All games were finished up by the individual teams and compiled by Dan on the weekend. Public and private testing was completed. The poster team worked hard on finishing the poster on time for the Open House (good job team!). Also, the presentation for the Open House organized there presentation so all members would be prepared. Remaining group members worked on completing the final report during the short and long lab. Also, the design manual team assembled the completed design manual.


Individual team prototypes were presented during the long lab. During spare time during lab time loosed ends were tied up, such as logbook finishing and portfolio finishing.


Conclusion:


The lab worked well during the entire project. No deadlines were missed and no major lab issues occurred. Teams dealt well with the learning curve with gamemaker and each teams games turned out well. The final stretch of the project went smoothly. This is largely do to the fact that teams stayed on top of their work load and managed their time properly.


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